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The process of creating the soundtrack for the visuals of a film. Since silent films began to talk, filmmakers have been looking to improve the post production of their film. It has become a whole new creative world as people like George Lucas proclaim that "It is 50% of a film." 1) To play the action in a scene 2) To play obliquely or play the subtext of a scene 3) To play against the action in a scene MUCH LIKE THREE PRIMARY COLORS -These three functions can be combined and manipulated to create many gradations of MUSICAL INTERPLAY "So much of what we do is ephemeral and quickly forgotten, even by ourselves, so it's gratifying to have something you have done linger in people's memories." -John Williams, Composer (Star Wars,Superman,Jurassic Park) SOUND EFFECTS IN SOUND DESIGN The first thing in approaching a new project for the DIRECTOR is to make a list of sounds which they think might be effective. Thinking about the characters in the film and the environment in which they move. Finding moments in the story where sound can add to the character. Their motives and the story The pitch, volume and tempo of sound effects can strongly effect meaning of film HIGH PITCHED SOUNDS often employed in suspense sequences LOW PITCHED SOUNDS often emphasized the dignity of solemnity of a scene LOUD SOUNDS tend to be forceful, intense and threatening QUIET SOUNDS delicate, hesitate and often weak SOUND EFFECTS WORK ON A SUBCONSCIOUS LEVEL -Also serves sympbolic functions to the characters ABSOLUTE SILENCE tends to call even more drama. Audience not used to it. QUALITIES OF SOUND LOUDNESS -Film sound constantly manipulates volume -Loudness will be effected by perceived distance -Often the louder the sound, the closer the take will be Some films exploit radical changes in volume for shock value. When a quiet scene is interupted by a very loud noise PITCH -The perceived "highness" or "lowness" of the sound -Pitch is the principal way we distinguish music from other sounds in the film TIMBRE -Gives each voice, musical instrument and sound effect its unique coloring and character -The harmonic components of a sound, given in a certain tone quality -At the most elementary level, loudness, pitch and timbre enables us to distinguish amonng all of the sound in a film DIMENSIONS OF FILM SOUND IN SOUND DESIGN RHYTHM -A recurring sound that alternates between strong and weak elements -All three types of sound on the sound track have their own rhythm. Possibilities independent of one another -Sound many motivate movement in the camera FIDELITY -Whether the sound is faithful to the source as we conceive it -Purely a matter of the viewers expectations -A slammed door gets a slammed door SPACE -The source of the sound -From actual actions in the PICTURE or outside source like the film score -Often a filmmaker will use sound to represent what a character is thinking TIME -Sound relates temporarily to film images in two ways -VIEWING TIME - length of fim -STORY TIME - length of time in film "The power of sound to put an audience in a certain psychological state is vastly undervalued. And the more you know about music and harmony, the more you can do with that." -Mike Figgis, Director (Leaving Los Vegas, Timecode) Return from Sound Design to WILDsound Feedback Film Festivals to WILDsound Filmmaking Feedback Events home page |
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